News & Views

The ‘right to repair’ opportunity hiding in plain sight

Image credit: Haroonsami [CC-BY-SA-4.0]

In March 2021, it was widely reported that both the EU and UK would be implementing new ‘right to repair’ legislation this summer, which compels manufacturers of certain domestic appliances to support their customers in repairing these products when they go wrong. Currently, there are many obstacles to repairing even relatively small faults which often leave consumers with no option but to purchase a brand new model.

Right to repair has a number of far-reaching implications, as indicated by the prolonged battle between state governments and companies in the United States, where this approach was first introduced. The motivation there seems to have been initially based around the financial costs to consumers and the anti-competitive nature of forcing them to use authorised repair companies.

In contrast, in the EU, the legislation has been promoted as a way of reducing the amount of waste, especially electronic waste, produced each year. Among other undesirable environmental impacts, this represents a colossal loss of the critical and increasingly scarce chemical elements used in modern electronics. Even when these materials are reclaimed, the methods are often costly and energy-intensive.

Manufacturers who are concerned about potential financial losses due to extended product lifetimes and the ‘deregulation’ of their servicing businesses would do well to consider the flip side of not supporting the new legislation and effectively willing it to fail. It’s often been shown that consumers, especially in the younger demographic, are attaching more and more importance to the values of the brands they purchase. A company that demonstrates a responsible attitude to the consumption of resources and supports its customers in getting the most value out of their products is likely to benefit significantly in the long-term from the brand loyalty that this attracts.

One key way that manufacturers can demonstrate their commitment to the right to repair is by providing suitable information to help those who wish to fix devices themselves. Much of this might already exist but is usually hard to come by as it is only available to authorised partners in the form of service manuals, for example. However, not all this information will be suitable to assist the new breed of home repairers, so adapting the content to suit its new purpose would instantly confirm that the company lives by its values.

Furthermore, this information need not, and probably should not, all be in the written form. The rise of online instruction videos created by professionals and enthusiasts shows that, in many cases, people learn more readily from film than from a document. It very much depends on the nature of the task, but the creation of short, clear videos showing how to perform basic repairs and ongoing maintenance is another way that companies can nail their colours to the mast of this new approach to doing business.

Industry has been saying for years that sustainability is the way of the future. Right to repair gives them a chance to put their money where their mouth is and prove that this wasn’t empty rhetoric. Providing the right information to those who need it will be an essential and highly visible part of making the legislation a success.

Customers, past and future, will be watching…

Too much, too soon: Why software providers should guard against information overload

Technology continues to transform our lives, bringing us new and exciting ways to live and interact.

However, one consequence of our fast-paced world is that we can find ourselves suffering from information overload. We can very easily end up feeling overwhelmed and confused.

We need therefore information given to us in a way that enables us to swiftly understand it, take it in and respond.

Computer software in particular can advance very quickly, especially in its early stages. Support materials for software must therefore be produced with this in mind.

They must also guard against becoming obsolete too quickly.

Having a good product is clearly essential but, just as in the non-digital world, it isn’t the whole story. A critical step is getting new users up and running quickly with the product during their free trial period, so that they convert into paying subscribers, a process often known as onboarding.

This is where giving a bit of thought to producing materials which assist the user can pay dividends. These will depend on the nature of the software application. They can be quick and simple, such as on-screen walkthroughs and tutorials that show the software in action, or more detailed guides on how to configure settings or personalise an application to suit a specific way of working.

The secret, to borrow a term frequently associated with software development, is to be agile, and start with lightweight documents that hold the user’s hands just long enough to get them going.

That way, they won’t resort to calling your support desk (which stretches your limited resources) or worse, give up and look for the next provider!

If your software team is too preoccupied with development to provide this clarity, why not bring in a technical writer to assess your product from the user’s perspective and produce a suitable guide, to show it off to its full potential?

A professional technical writer will help your user move from confused to confident.

Image used under license from

Snatching defeat from the jaws of victory


Imagine the dream scenario.

Your company has a popular existing product to which you’ve added a new feature.

As well as its intended purpose, this feature is found to be unexpectedly useful in a completely new application. It really captures the zeitgeist, and everybody want to use it, but it needs enabling and configuring – and no-one outside your company knows how to do this.

So people start calling your technical support desk… all day, every day.

But your tech support staff can’t keep up. They are swamped with enquiries. Customers have to queue as it’s hard to get through to a person.

Your workers spend all day answering the same questions, and dealing with increasingly irate customers. They work extended shifts but they still can’t meet the demand. They get fed up and demotivated, call in sick and start looking for other jobs.

The customers also become fed up. They begin to lose faith in the product and your company, but such is the demand for this new feature, that they still keep calling…

Then a rival product is launched to capitalise on the demand for the new application.

Sales in your product begin to drop and then dry up altogether. Existing customers return their products because they can’t access the new feature. They buy the rival product instead. Wholesalers demand their money back. The support calls stop coming.

Before you know it, your company is in financial trouble, and the dream has turned into a nightmare.

All because you didn’t produce a user’s guide. All because the customer had no way of discovering for themselves how to get the most out of your product.

OK, you say, but this is an exaggerated and extreme example, right? It surely couldn’t happen like that in real life. A company wouldn’t fail just because it doesn’t support its customers properly, would it?


Tyndale supports non-profit COVID-19 project in Germany

Together , we are stronger (4) (1)

Tyndale has recently lent its support to, a student-led project which is seeking to collect data on how COVID-19 develops before and after hospital treatment is needed. This addresses a critical gap in the data currently available and should help with prioritising the use of healthcare resources and developing new treatments for the condition. is based at the leading business school ESMT Berlin, and an article about the project was written by Tyndale director Robert Pallant and posted on the school’s website this week.

Developing products across continents


Image: B S K (FreeImages)

With the world growing ever smaller as communications advance, it is now increasingly common for even relatively small companies to operate across multiple sites in different countries. This not only allows them to gain access to different markets but also to avail themselves of a variety of available workforces for developing products. Thanks to the increasing use of video calls made over the Internet at very little cost, teams located in different countries can regularly ‘meet’ and share ideas, discuss progress and brainstorm solutions to problems. They can also develop working relationships in a way that voice-based calls do not allow to the same extent. Seeing someone’s face enables a much stronger relationship to be established and is particularly important when some of the participants are not speaking their native language. Add to this the rapid adoption of online project management tools for messaging and sharing documents, and many companies are successfully developing new products using multinational teams. This can be illustrated in two recent and very different projects undertaken by Tyndale.

Hard and soft options

The concept of ‘software as a service’ (SaaS), in which a software application hosted on a website can be accessed by subscribers, lends itself particularly well to development across multiple centres, as the results of changes can be viewed the instant that they are deployed by anyone with access rights and an Internet connection. We recently worked with a British-based company that has developed an online warehouse management tool specifically for e-commerce businesses. Although the product has existed for some time, the materials available to assist users were out-of-date, cumbersome to read and not readily searchable, which led to them being very underused. A new knowledge base was set up using Zendesk, and Tyndale was commissioned to review the existing documents, reorganise and reuse the information where possible, and create new content to bring the information in line with the current software functionality.

While the management team were based near Marylebone in London, the software was developed by a team in Lodz, Poland. Many of the employees in both countries worked from home on several days during the week and spoke to their colleagues as needed using Slack (for messages) or Zoom (for video calls). After an initial visit to the London office to be introduced to the key contacts, it was easy for us to slot into these working practices while working on the project. A demo user account for the warehouse management software was created so that we could ‘play with’ the product and learn about it. The existing user documents were made available via Google Drive, and the new content was created directly in Zendesk before being reviewed and published in the new knowledge base by the product manager. A Trello board was also used to manage the project so that everyone could see which articles were waiting to be written and which were being worked on or were ready for review and publishing. The project ran very smoothly and the first version of the knowledge base went live to customers in late 2019.

However, some projects do not lend themselves to this kind of remote working so easily, particularly those where a piece of hardware is being developed. Regardless of the sophistication of the available CAD models, there is simply no substitute for holding and operating the actual physical item when trying to describe a procedure to a user. An example of this was a new piece of explosion protection equipment that was being developed by one of Tyndale’s clients. While the technical director, who was our primary contact, was based in the UK, the company’s engineering team was headquartered in the eastern USA. Moreover, because the business was a subsidiary of an Austrian holding company, much of the development work on the product was carried out at their R&D site in Vienna.

Tyndale was commissioned to write not only the operating manual but also instructions for the assembly and refurbishment of the equipment, which would be used internally by the client’s manufacturing teams and service engineers. This entailed several visits to Vienna to witness the product being assembled and tested, with a chance to ask questions of the project team and take those all-important photographs. The writing work was then completed back in England, with questions and drafts exchanged via email with the teams in Austria and the US. The familiarity with the product that developed during these visits helped significantly when last minute changes were made following testing by the regulatory authorities.

Come the revolution…

It’s interesting to compare and contrast these two projects. The ability to work remotely on the explosion protection system was somewhat constrained by the physical nature of the product, of which there were very few examples available especially in the early days of the project. Whilst video conferencing could perhaps have been used more extensively than it was, merely seeing the product on a screen would not have been sufficient, especially when preparing the rather intricate assembly and servicing instructions. As anyone who has ever tried to work on a car will know, it’s often helpful if the manual tells you how to do something, not just what you have to do, and this can only be properly understood if the writer has tried it themselves. The visits to Vienna were, unsurprisingly, very pleasant, and there was a chance to socialise with the project team members after work which helped cement those working relationships that are so essential between humans.

What is perhaps more surprising is that the online warehouse software project worked so well even in the absence of such gatherings. Video calls made it possible for us to develop a good rapport with numerous people that we never met in person. At a time when the cost of travel, both financial and environmental, is at the forefront of business decisions, this is quite heartening. It seems that many companies, especially those with young workforces working in software development, have rapidly adjusted to a way of working that relies less on travelling and more on using an array of online tools to manage projects and resources. This has the additional advantage that people can work more flexibly as they don’t have to be in a particular location to do their job. Whether such flexibility can ever be accessible to more traditional engineering companies remains to be seen; the increase in rapid prototyping and further improvements in 3D modelling may help. However, even in these cases, the development of products across sites in multiple countries is still much easier now that it was even a few years ago due to the ease of communicating rapidly across the globe. There has truly been a quiet revolution in the way that the world works…

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